![]() If the music gets implemented properly, that’s pretty rewarding.” “Making something feel like an interactive cinematic experience is always the goal in games and it’s really fun to make that happen. ![]() These games aren’t only of an epic cinematic scale but also heavily interactive, which has always been the appeal for Wall, as he tells NME: “For me, it’s mostly about making the story come alive,” he says. He then collaborated with BioWare, where he composed the music for 2005’s East-Asian inspired Jade Empire, before progressing to his most celebrated achievements in the first two Mass Effect games. ![]() ![]() Jack Wall has had a long and rich career in composing video game music, beginning at the start of the millennium when he came to prominence with his award-winning score for the 2001 adventure title Myst 3, as well as its 2004 sequel, Myst IV: Revelation. ![]()
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